weatherless...................47.84577% offense.......................35.87570% balance.......................35.36837% sand..........................26.68192% rain..........................21.85958% hyperoffense..................16.36023% semistall..................... 6.48600% stall......................... 5.90970% voltturn...................... 4.02136% sun........................... 3.32143% dragmag....................... 3.16882% rainstall..................... 2.87322% choice........................ 2.09348% rainoffense................... 1.40302% sandstall..................... 1.30346% sandoffense................... 1.28776% monotype...................... 1.25098% hail.......................... 1.07297% multiweather.................. 0.78166% sunstall...................... 0.58876% trickroom..................... 0.53299% monobug....................... 0.34516% monodragon.................... 0.18534% sunoffense.................... 0.16996% tricksand..................... 0.14662% monoghost..................... 0.13946% tailwind...................... 0.13538% monoflying.................... 0.13293% monopsychic................... 0.06306% monowater..................... 0.05666% monofighting.................. 0.05413% mononormal.................... 0.04465% monoground.................... 0.04242% hailoffense................... 0.04194% monodark...................... 0.03893% trickhail..................... 0.03649% monograss..................... 0.03588% monopoison.................... 0.03414% gravity....................... 0.03254% monofire...................... 0.02964% monoelectric.................. 0.02333% monorock...................... 0.01738% monoice....................... 0.01672% monosteel..................... 0.01409% hailstall..................... 0.01306% trapper....................... 0.00438% Stalliness (mean: -0.029) -2.0|#### |########## -1.0|###################### |########################## 0.0|############################## |######################### +1.0|############### |###### +2.0|### |### +3.0|# more negative = more offensive, more positive = more stall one # = 0.69%