sand..........................37.49050% balance.......................36.26826% weatherless...................32.61873% offense.......................30.44726% rain..........................25.31407% hyperoffense..................17.35716% semistall..................... 8.48167% stall......................... 7.44565% dragmag....................... 5.04106% voltturn...................... 4.83017% sun........................... 4.25848% rainstall..................... 3.12081% choice........................ 1.96113% sandstall..................... 1.90201% rainoffense................... 1.53454% sandoffense................... 1.46829% sunstall...................... 1.38482% hail.......................... 0.91916% multiweather.................. 0.60093% trickroom..................... 0.41517% monotype...................... 0.35762% tailwind...................... 0.21277% tricksand..................... 0.12314% sunoffense.................... 0.10308% monodragon.................... 0.09092% monobug....................... 0.07852% trickhail..................... 0.05957% monoground.................... 0.05081% monopsychic................... 0.04505% hailoffense................... 0.04213% hailstall..................... 0.04015% gravity....................... 0.03693% monoghost..................... 0.03389% monoflying.................... 0.01838% monofighting.................. 0.01460% monoelectric.................. 0.00852% monowater..................... 0.00532% monoice....................... 0.00504% monopoison.................... 0.00323% monograss..................... 0.00147% monofire...................... 0.00115% monodark...................... 0.00040% monosteel..................... 0.00020% mononormal.................... 0.00013% trapper....................... 0.00010% monorock...................... 0.00000% Stalliness (mean: 0.050) -2.0|##### |########### -1.0|###################### |###################### 0.0|############################## |############################ +1.0|################### |######## +2.0|### |#### +3.0|# more negative = more offensive, more positive = more stall one # = 0.65%