weatherless...................70.15430% offense.......................42.86620% balance.......................30.97654% sun...........................18.45276% hyperoffense..................15.92158% voltturn......................13.47495% rain..........................10.83280% monotype...................... 7.07039% semistall..................... 5.85500% stall......................... 4.38068% sunoffense.................... 3.96851% multiweather.................. 3.45593% sand.......................... 3.08074% hail.......................... 1.37392% monoice....................... 0.99345% rainoffense................... 0.78736% monosteel..................... 0.77151% monowater..................... 0.76622% monoghost..................... 0.76622% choice........................ 0.76094% trickroom..................... 0.72923% dragmag....................... 0.67111% monoflying.................... 0.66582% monoelectric.................. 0.42803% monograss..................... 0.42274% monoground.................... 0.42274% mononormal.................... 0.40689% monopsychic................... 0.35405% monopoison.................... 0.34348% hailoffense................... 0.31706% sandoffense................... 0.28007% monofire...................... 0.25893% sunstall...................... 0.21137% tricksun...................... 0.16381% monodark...................... 0.15324% monodragon.................... 0.14796% monofighting.................. 0.14268% monobug....................... 0.13739% monorock...................... 0.13211% allweather.................... 0.12154% monofairy..................... 0.09512% sandstall..................... 0.07398% rainstall..................... 0.06341% tailwind...................... 0.03699% trickhail..................... 0.01585% hailstall..................... 0.00528% Stalliness (mean: -0.125) -2.0|## |#### -1.5|########## |############ -1.0|##################### |######################### -0.5|############################## |########################### 0.0|########################## |######################## +0.5|####################### |############# +1.0|######## |###### +1.5|##### |### +2.0|## |# +2.5|# |## +3.0|# | more negative = more offensive, more positive = more stall one # = 0.40%