weatherless...................66.27611% offense.......................38.53924% balance.......................32.73257% sun...........................24.40873% voltturn......................24.04462% hyperoffense..................15.29472% rain..........................10.33084% stall......................... 6.77386% semistall..................... 6.65960% monotype...................... 6.11681% sunoffense.................... 5.63992% multiweather.................. 3.25006% sand.......................... 1.90252% monowater..................... 1.33590% choice........................ 1.31999% dragmag....................... 1.05805% trickroom..................... 0.79657% monoflying.................... 0.75830% hail.......................... 0.71032% monoice....................... 0.66376% mononormal.................... 0.65165% monoghost..................... 0.52080% monosteel..................... 0.50530% monoground.................... 0.38310% monoelectric.................. 0.33077% monopsychic................... 0.32196% hailoffense................... 0.31468% sunstall...................... 0.30142% rainoffense................... 0.25922% monofire...................... 0.25695% sandoffense................... 0.16683% tricksun...................... 0.15374% monograss..................... 0.14866% monopoison.................... 0.14534% sandstall..................... 0.12934% allweather.................... 0.12371% monodragon.................... 0.03107% monofairy..................... 0.02824% monodark...................... 0.02259% monobug....................... 0.00950% rainstall..................... 0.00436% monorock...................... 0.00404% monofighting.................. 0.00390% tailwind...................... 0.00017% trickhail..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.026) -2.0|## |#### -1.5|############ |######### -1.0|################ |################## -0.5|######################### |######################## 0.0|###################### |############################## +0.5|################### |############# +1.0|######## |##### +1.5|####### |#### +2.0|### |## +2.5|# |### +3.0|# | more negative = more offensive, more positive = more stall one # = 0.44%