weatherless...................66.06013% offense.......................48.65505% balance.......................22.84656% hyperoffense..................22.57495% sun...........................21.31838% rain..........................14.90327% multiweather.................. 7.65615% monotype...................... 7.01553% batonpass..................... 5.26169% sand.......................... 3.66911% semistall..................... 3.35337% sunoffense.................... 3.10503% stall......................... 2.57008% hail.......................... 1.83095% rainoffense................... 1.53071% mononormal.................... 1.39801% voltturn...................... 0.95024% choice........................ 0.85689% monopsychic................... 0.73655% monowater..................... 0.69986% monoflying.................... 0.69141% monobug....................... 0.59169% monosteel..................... 0.53881% monoghost..................... 0.52849% monodragon.................... 0.41606% monofairy..................... 0.41397% sandoffense................... 0.40164% monodark...................... 0.38133% trickroom..................... 0.37376% monofighting.................. 0.36494% monograss..................... 0.35394% dragmag....................... 0.34377% monorock...................... 0.31821% monoground.................... 0.29361% monoelectric.................. 0.28082% monoice....................... 0.26724% trapper....................... 0.25789% hailoffense................... 0.25763% monofire...................... 0.23505% monopoison.................... 0.22218% sunstall...................... 0.18415% sandstall..................... 0.16558% tailwind...................... 0.07882% rainstall..................... 0.05931% swagplay...................... 0.04746% trickrain..................... 0.04622% tricksun...................... 0.02949% tricksand..................... 0.02924% hailstall..................... 0.02262% allweather.................... 0.01077% gravity....................... 0.00994% trickhail..................... 0.00212% fear.......................... 0.00194% trickfear..................... 0.00015% Stalliness (mean: -0.375) |# -2.0|### |########### -1.0|######################## |############################## 0.0|####################### |############# +1.0|###### |## +2.0|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.87%