weatherless...................53.16808% offense.......................44.37816% sun...........................34.08652% hyperoffense..................26.84213% balance.......................21.42182% rain..........................20.42855% multiweather..................10.78002% sunoffense.................... 5.86664% batonpass..................... 5.38030% monotype...................... 4.47355% semistall..................... 3.85641% stall......................... 3.50149% sand.......................... 2.46632% rainoffense................... 2.29892% choice........................ 0.95822% monopsychic................... 0.90940% hail.......................... 0.84584% mononormal.................... 0.79903% voltturn...................... 0.58230% trickroom..................... 0.52616% monoflying.................... 0.46144% monoghost..................... 0.40709% sandstall..................... 0.38109% monowater..................... 0.32890% trapper....................... 0.30701% monosteel..................... 0.30600% dragmag....................... 0.28601% monodragon.................... 0.27579% monofighting.................. 0.26679% monobug....................... 0.26095% sunstall...................... 0.25939% monofairy..................... 0.24681% monodark...................... 0.23538% monoground.................... 0.21932% monograss..................... 0.17661% hailoffense................... 0.16575% trickrain..................... 0.16080% monoice....................... 0.15431% sandoffense................... 0.13644% rainstall..................... 0.11518% monoelectric.................. 0.10873% monorock...................... 0.09065% monofire...................... 0.08579% monopoison.................... 0.08094% swagplay...................... 0.06688% tricksun...................... 0.06204% tailwind...................... 0.05884% hailstall..................... 0.03165% tricksand..................... 0.02784% gravity....................... 0.02531% allweather.................... 0.01799% fear.......................... 0.00046% trickhail..................... 0.00028% trickfear..................... 0.00000% Stalliness (mean: -0.400) |## -2.0|#### |############## -1.0|########################### |############################## 0.0|##################### |############# +1.0|####### |## +2.0|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.80%