weatherless...................63.77563% offense.......................53.60209% sand..........................24.87743% hyperoffense..................21.61011% balance.......................19.85049% sun........................... 9.03550% rain.......................... 4.07009% multiweather.................. 3.68736% semistall..................... 3.13360% voltturn...................... 2.82160% monotype...................... 2.06290% hail.......................... 1.96213% stall......................... 1.80371% sandoffense................... 1.77900% sunoffense.................... 1.45634% monobug....................... 0.78388% dragmag....................... 0.60996% rainoffense................... 0.54649% batonpass..................... 0.49756% trickroom..................... 0.48738% sandstall..................... 0.47188% monowater..................... 0.27954% hailoffense................... 0.27664% monograss..................... 0.14728% monoghost..................... 0.13662% mononormal.................... 0.13032% monopoison.................... 0.09883% monoelectric.................. 0.08139% tailwind...................... 0.07509% rainstall..................... 0.07509% monofire...................... 0.06104% monofairy..................... 0.05523% tricksand..................... 0.05523% monodragon.................... 0.05184% monopsychic................... 0.05039% monodark...................... 0.04699% monosteel..................... 0.04409% trickhail..................... 0.03779% monoice....................... 0.03004% tricksun...................... 0.03004% monorock...................... 0.02810% monoground.................... 0.02229% monoflying.................... 0.02180% sunstall...................... 0.02035% trapper....................... 0.02035% trickrain..................... 0.00969% monofighting.................. 0.00678% gravity....................... 0.00339% swagplay...................... 0.00097% Stalliness (mean: -0.416) |####### -1.5|########## |################# -1.0|######################### |############################ -0.5|############################## |########################## 0.0|#################### |############### +0.5|######### |##### +1.0|#### |## +1.5|## |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.49%