weatherless...................61.77117% offense.......................53.45486% sand..........................27.80771% hyperoffense..................21.58605% balance.......................19.68038% sun........................... 8.71312% rain.......................... 3.81980% multiweather.................. 3.78617% semistall..................... 3.46177% voltturn...................... 2.68235% sandoffense................... 2.08917% stall......................... 1.81695% hail.......................... 1.69589% sunoffense.................... 1.32161% monotype...................... 0.99562% dragmag....................... 0.74029% rainoffense................... 0.51135% sandstall..................... 0.50121% monobug....................... 0.39702% trickroom..................... 0.37593% hailoffense................... 0.25888% batonpass..................... 0.16436% monowater..................... 0.14814% monopoison.................... 0.07188% mononormal.................... 0.06733% monograss..................... 0.06317% monoghost..................... 0.05146% monofire...................... 0.05059% tricksand..................... 0.04920% tailwind...................... 0.04541% trickhail..................... 0.04119% monoelectric.................. 0.02820% tricksun...................... 0.02627% monodragon.................... 0.02318% monofairy..................... 0.02064% monodark...................... 0.02042% monosteel..................... 0.01803% sunstall...................... 0.01604% rainstall..................... 0.01576% trapper....................... 0.01477% monoflying.................... 0.01132% monopsychic................... 0.01103% monoice....................... 0.00848% trickrain..................... 0.00410% monorock...................... 0.00309% monoground.................... 0.00218% monofighting.................. 0.00137% swagplay...................... 0.00035% gravity....................... 0.00035% Stalliness (mean: -0.410) |###### -1.5|########## |################# -1.0|########################## |########################## -0.5|############################## |########################## 0.0|#################### |############### +0.5|######### |##### +1.0|#### |## +1.5|### |## +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.50%