weatherless...................57.93976% offense.......................52.34796% sand..........................33.50882% hyperoffense..................21.62736% balance.......................16.91571% sun...........................10.12640% semistall..................... 6.60066% multiweather.................. 2.95247% stall......................... 2.50831% voltturn...................... 2.30382% sandoffense................... 1.41195% rain.......................... 1.21954% sunoffense.................... 0.50303% sandstall..................... 0.48809% rainoffense................... 0.20035% dragmag....................... 0.16090% hail.......................... 0.16072% trickroom..................... 0.08485% monotype...................... 0.06613% batonpass..................... 0.05726% tricksand..................... 0.03517% hailoffense................... 0.02814% monobug....................... 0.02427% mononormal.................... 0.01914% monodark...................... 0.00726% monoghost..................... 0.00464% monograss..................... 0.00415% tailwind...................... 0.00294% trickhail..................... 0.00256% monopoison.................... 0.00233% monoice....................... 0.00217% monofairy..................... 0.00143% trapper....................... 0.00038% monoelectric.................. 0.00032% monosteel..................... 0.00016% monowater..................... 0.00014% monopsychic................... 0.00008% sunstall...................... 0.00007% monoground.................... 0.00003% monodragon.................... 0.00002% monoflying.................... 0.00000% monofire...................... 0.00000% monorock...................... 0.00000% monofighting.................. 0.00000% gravity....................... 0.00000% rainstall..................... 0.00000% tricksun...................... 0.00000% swagplay...................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: -0.327) |######## -1.5|######## |################## -1.0|######################### |######################## -0.5|############################# |############################## 0.0|################### |########### +0.5|####### |######### +1.0|### |### +1.5|########## |# +2.0|## |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.48%