weatherless...................80.37308% offense.......................43.08766% balance.......................29.48043% hyperoffense..................21.24056% sun........................... 8.42298% sand.......................... 7.15267% voltturn...................... 5.36736% semistall..................... 4.23438% sandoffense................... 2.99840% hail.......................... 2.41474% rain.......................... 2.32319% stall......................... 1.95697% hailoffense................... 1.37331% sunoffense.................... 1.28176% monotype...................... 0.64088% multiweather.................. 0.62943% trickroom..................... 0.36622% dragmag....................... 0.25177% monoflying.................... 0.20600% monodragon.................... 0.09155% monowater..................... 0.08011% gravity....................... 0.08011% monobug....................... 0.08011% choice........................ 0.08011% sunstall...................... 0.06867% mononormal.................... 0.06867% rainoffense................... 0.05722% monodark...................... 0.05722% tailwind...................... 0.04578% monopsychic................... 0.04578% sandstall..................... 0.04578% monofire...................... 0.04578% monograss..................... 0.02289% monosteel..................... 0.02289% monoground.................... 0.02289% monofighting.................. 0.01144% monoghost..................... 0.01144% monoelectric.................. 0.01144% Stalliness (mean: -0.268) -2.0|## |#### -1.5|############# |#################### -1.0|################## |####################### -0.5|############################## |######################## 0.0|########################### |##################### +0.5|################### |########### +1.0|######## |#### +1.5|### |# +2.0|# | +2.5| |# +3.0| more negative = more offensive, more positive = more stall one # = 0.43%