weatherless...................81.78721% offense.......................40.05913% balance.......................30.94388% hyperoffense..................21.75939% sun........................... 7.57211% sand.......................... 6.06016% voltturn...................... 5.94323% semistall..................... 4.82651% hail.......................... 2.93232% sandoffense................... 2.60226% stall......................... 2.41108% rain.......................... 2.11554% hailoffense................... 2.03526% sunoffense.................... 1.18704% multiweather.................. 0.44360% monotype...................... 0.43810% trickroom..................... 0.42709% monoflying.................... 0.14918% dragmag....................... 0.13134% monodragon.................... 0.08541% gravity....................... 0.07707% choice........................ 0.06251% rainoffense................... 0.04640% monobug....................... 0.04327% sunstall...................... 0.03887% mononormal.................... 0.03850% sandstall..................... 0.03776% monowater..................... 0.03567% monopsychic................... 0.02921% monofire...................... 0.02784% monodark...................... 0.02534% tailwind...................... 0.02457% monoghost..................... 0.01513% monofighting.................. 0.01469% monoground.................... 0.01413% monograss..................... 0.01338% monosteel..................... 0.01329% monoelectric.................. 0.01193% Stalliness (mean: -0.232) -2.0|# |### -1.5|################ |##################### -1.0|################### |###################### -0.5|############################## |####################### 0.0|########################### |####################### +0.5|###################### |############ +1.0|########### |#### +1.5|### |# +2.0|# |# +2.5| |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.41%