weatherless...................79.68947% offense.......................47.93995% balance.......................32.50520% sun...........................13.11199% hyperoffense..................12.18135% voltturn......................11.03895% semistall..................... 4.04583% sand.......................... 3.75659% stall......................... 3.32767% rain.......................... 2.44951% hail.......................... 2.01335% trickroom..................... 1.75000% monotype...................... 1.58555% hailoffense................... 1.24288% multiweather.................. 1.02092% sunoffense.................... 0.99289% monoelectric.................. 0.60960% tricksun...................... 0.34643% monograss..................... 0.26786% tricksand..................... 0.16783% monobug....................... 0.15088% monoghost..................... 0.12463% trickrain..................... 0.11224% choice........................ 0.11145% sunstall...................... 0.10650% monofighting.................. 0.09756% monowater..................... 0.09538% tailwind...................... 0.07143% monoice....................... 0.05749% rainoffense................... 0.04930% monodragon.................... 0.04691% monopoison.................... 0.03679% monodark...................... 0.03626% monofire...................... 0.03382% monoground.................... 0.03286% monorock...................... 0.02937% monopsychic................... 0.02796% mononormal.................... 0.02018% sandoffense................... 0.01876% monofairy..................... 0.01426% monoflying.................... 0.01395% monosteel..................... 0.01395% Stalliness (mean: -0.131) -1.5|########### |########## -1.0|################ |############################## -0.5|########################### |############################ 0.0|############################## |######################## +0.5|#################### |############# +1.0|######### |#### +1.5|## |### +2.0| | +2.5| | +3.0|# more negative = more offensive, more positive = more stall one # = 0.43%