weatherless...................90.46907% offense.......................45.03210% balance.......................32.26948% hyperoffense..................10.89875% semistall..................... 7.02145% sun........................... 4.88401% stall......................... 4.77823% rain.......................... 4.06332% choice........................ 2.97819% monotype...................... 1.15079% sand.......................... 0.88634% multiweather.................. 0.74774% monoflying.................... 0.64014% hail.......................... 0.46141% sunoffense.................... 0.36840% rainoffense................... 0.22067% batonpass..................... 0.19514% rainstall..................... 0.14772% mononormal.................... 0.10213% monopsychic................... 0.09301% dragmag....................... 0.08936% monosteel..................... 0.07113% monoghost..................... 0.05107% sandoffense................... 0.04924% monofairy..................... 0.04559% monowater..................... 0.04377% voltturn...................... 0.04012% monodragon.................... 0.03283% tailwind...................... 0.02736% monoground.................... 0.02736% monobug....................... 0.02006% monograss..................... 0.01824% hailoffense................... 0.01824% monoelectric.................. 0.01641% sunstall...................... 0.01277% monofire...................... 0.01277% monorock...................... 0.00912% monodark...................... 0.00730% trickroom..................... 0.00730% sandstall..................... 0.00730% monopoison.................... 0.00547% monofighting.................. 0.00365% tricksand..................... 0.00182% Stalliness (mean: -0.031) |####### -1.0|##################### |############################## 0.0|############################ |###################### +1.0|########### |###### +2.0|### |# +3.0|# | +4.0| more negative = more offensive, more positive = more stall one # = 0.77%