weatherless...................90.26823% offense.......................42.63715% balance.......................33.06192% hyperoffense..................10.14749% semistall..................... 8.28589% stall......................... 5.86756% sun........................... 5.12470% rain.......................... 4.25618% choice........................ 2.85421% monotype...................... 0.90408% multiweather.................. 0.70069% sand.......................... 0.62301% monoflying.................... 0.48947% hail.......................... 0.43375% sunoffense.................... 0.29960% batonpass..................... 0.19382% rainoffense................... 0.18877% mononormal.................... 0.09625% rainstall..................... 0.09456% monopsychic................... 0.09415% dragmag....................... 0.08127% monoghost..................... 0.05856% monofairy..................... 0.04532% monosteel..................... 0.03986% monowater..................... 0.03622% sandoffense................... 0.03418% voltturn...................... 0.03275% hailoffense................... 0.02046% monodragon.................... 0.01718% monoground.................... 0.01480% monobug....................... 0.01364% monograss..................... 0.00929% tailwind...................... 0.00890% monoelectric.................. 0.00737% sunstall...................... 0.00724% monorock...................... 0.00682% sandstall..................... 0.00569% monofire...................... 0.00445% trickroom..................... 0.00402% monofighting.................. 0.00194% monopoison.................... 0.00170% tricksand..................... 0.00084% monodark...................... 0.00065% Stalliness (mean: 0.041) |###### -1.0|##################### |############################## 0.0|############################# |######################## +1.0|############## |####### +2.0|### |## +3.0|# | +4.0| more negative = more offensive, more positive = more stall one # = 0.72%