weatherless...................87.18258% balance.......................40.55440% offense.......................34.56457% semistall.....................11.36840% sun...........................10.06654% hyperoffense.................. 7.87573% stall......................... 5.63690% rain.......................... 3.88741% choice........................ 3.05876% multiweather.................. 1.53461% monotype...................... 0.93578% monoflying.................... 0.47933% hail.......................... 0.27294% batonpass..................... 0.26193% mononormal.................... 0.15759% hailoffense................... 0.14195% rainoffense................... 0.13627% sand.......................... 0.12518% monosteel..................... 0.11928% monofairy..................... 0.07648% sunoffense.................... 0.07305% monopsychic................... 0.07041% dragmag....................... 0.05862% rainstall..................... 0.03037% monodragon.................... 0.01610% sandoffense................... 0.01580% monoground.................... 0.01570% monorock...................... 0.00981% voltturn...................... 0.00848% monoghost..................... 0.00704% monowater..................... 0.00063% monograss..................... 0.00014% monobug....................... 0.00004% sandstall..................... 0.00002% monofire...................... 0.00000% monoelectric.................. 0.00000% sunstall...................... 0.00000% monodark...................... 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monofighting.................. 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.172) |### -1.0|############ |################### 0.0|############################## |##################### +1.0|############ |########## +2.0|## | +3.0|# | +4.0| more negative = more offensive, more positive = more stall one # = 0.90%