offense.......................56.57970% sun...........................54.65056% rain..........................48.73979% balance.......................34.75526% multiweather..................26.69021% weatherless...................21.63815% trickroom.....................11.76886% hyperoffense.................. 6.95737% tricksun...................... 5.90383% trickrain..................... 5.34064% tailwind...................... 3.72727% sunoffense.................... 2.78619% monotype...................... 1.50137% semistall..................... 1.29987% rainoffense................... 1.19300% sand.......................... 0.96314% voltturn...................... 0.75433% hail.......................... 0.72773% gravity....................... 0.56425% stall......................... 0.40779% monowater..................... 0.38391% choice........................ 0.31912% monopsychic................... 0.29486% rainstall..................... 0.21654% dragmag....................... 0.18998% monoflying.................... 0.18086% monofairy..................... 0.16376% mononormal.................... 0.08597% sunstall...................... 0.08217% monoghost..................... 0.06661% monograss..................... 0.04932% monoelectric.................. 0.04909% tricksand..................... 0.04421% monodragon.................... 0.03765% monosteel..................... 0.03640% monopoison.................... 0.02790% monobug....................... 0.02676% sandoffense................... 0.02443% monorock...................... 0.02428% monoground.................... 0.02343% hailoffense................... 0.01726% monoice....................... 0.01618% trickhail..................... 0.01435% monofighting.................. 0.01276% monodark...................... 0.01266% batonpass..................... 0.01227% monofire...................... 0.00896% trapper....................... 0.00131% allweather.................... 0.00099% sandstall..................... 0.00005% Stalliness (mean: -0.206) |# -1.5|# |###### -1.0|############ |############################# -0.5|############################# |############################## 0.0|############################# |########################### +0.5|################## |##### +1.0|#### |# +1.5|# | +2.0| more negative = more offensive, more positive = more stall one # = 0.52%