sun...........................64.86077% offense.......................59.25687% rain..........................56.01077% balance.......................35.82788% multiweather..................34.58621% trickroom.....................19.79946% weatherless...................13.20695% tricksun......................12.15583% trickrain..................... 8.96225% tailwind...................... 5.57644% hyperoffense.................. 3.74139% sunoffense.................... 1.52207% monotype...................... 0.73666% rainoffense................... 0.69633% semistall..................... 0.62196% stall......................... 0.55190% rainstall..................... 0.51075% choice........................ 0.32297% gravity....................... 0.28825% sand.......................... 0.26938% hail.......................... 0.24373% voltturn...................... 0.23221% monoflying.................... 0.20729% monowater..................... 0.16451% monofairy..................... 0.09120% monopsychic................... 0.08937% dragmag....................... 0.07780% monograss..................... 0.05349% monoghost..................... 0.04746% mononormal.................... 0.02745% monodragon.................... 0.01530% monosteel..................... 0.01082% monoground.................... 0.01008% monoice....................... 0.00552% monoelectric.................. 0.00446% sunstall...................... 0.00393% monofighting.................. 0.00236% monopoison.................... 0.00232% tricksand..................... 0.00223% monobug....................... 0.00210% hailoffense................... 0.00205% trickhail..................... 0.00153% monodark...................... 0.00144% monofire...................... 0.00141% batonpass..................... 0.00093% sandoffense................... 0.00080% monorock...................... 0.00008% trapper....................... 0.00008% allweather.................... 0.00005% sandstall..................... 0.00000% Stalliness (mean: -0.187) | -1.5| |### -1.0|##### |####################### -0.5|############################## |######################### 0.0|######################## |########################### +0.5|############ |## +1.0|## | +1.5|# | +2.0| more negative = more offensive, more positive = more stall one # = 0.65%