offense.......................50.16205% sun...........................44.08736% weatherless...................38.44576% hyperoffense..................30.70326% sand..........................16.63942% balance.......................15.51368% rain..........................12.04612% multiweather..................11.69621% sunoffense....................11.64888% trickroom..................... 2.76631% choice........................ 2.44794% stall......................... 1.89009% semistall..................... 1.73091% sandoffense................... 1.65204% rainoffense................... 1.45844% hail.......................... 1.14151% sandstall..................... 0.90776% voltturn...................... 0.82745% monotype...................... 0.47467% trickhail..................... 0.25383% sunstall...................... 0.25096% tricksun...................... 0.16348% monopsychic................... 0.14197% gravity....................... 0.13050% dragmag....................... 0.11903% hailoffense................... 0.10469% tricksand..................... 0.10182% batonpass..................... 0.06883% trickrain..................... 0.06453% rainstall..................... 0.05880% monosteel..................... 0.05019% monodragon.................... 0.04159% monobug....................... 0.04015% monowater..................... 0.03585% monoflying.................... 0.03442% monoghost..................... 0.03012% monofire...................... 0.03012% monodark...................... 0.02725% monorock...................... 0.02294% tailwind...................... 0.01577% monofighting.................. 0.01577% allweather.................... 0.01577% monoground.................... 0.01577% monograss..................... 0.01291% mononormal.................... 0.01291% monofairy..................... 0.01147% monoelectric.................. 0.01004% monopoison.................... 0.00860% monoice....................... 0.00430% hailstall..................... 0.00430% Stalliness (mean: -0.562) -2.0|# |####### -1.5|############### |########################### -1.0|############################## |############################ -0.5|############################ |###################### 0.0|################# |########### +0.5|######## |#### +1.0|## |## +1.5|# |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.48%