offense.......................49.06033% sun...........................47.50602% weatherless...................36.58224% hyperoffense..................30.95660% balance.......................15.73959% sand..........................15.23896% sunoffense....................12.69134% rain..........................12.15161% multiweather..................11.52544% trickroom..................... 3.30149% stall......................... 2.29499% choice........................ 2.20236% semistall..................... 1.94849% rainoffense................... 1.38790% sandoffense................... 1.31757% sandstall..................... 1.01102% voltturn...................... 0.88348% hail.......................... 0.72313% sunstall...................... 0.35233% monotype...................... 0.28844% tricksun...................... 0.21285% gravity....................... 0.19722% trickhail..................... 0.17658% monopsychic................... 0.14205% dragmag....................... 0.14056% tricksand..................... 0.11523% rainstall..................... 0.08639% batonpass..................... 0.06993% hailoffense................... 0.06705% trickrain..................... 0.05495% monosteel..................... 0.02604% monobug....................... 0.01997% monofire...................... 0.01905% monoflying.................... 0.01861% monodragon.................... 0.01843% monowater..................... 0.01752% monoghost..................... 0.01311% tailwind...................... 0.01028% monodark...................... 0.00995% monofighting.................. 0.00893% mononormal.................... 0.00710% monoground.................... 0.00680% monofairy..................... 0.00551% monopoison.................... 0.00521% monorock...................... 0.00369% monoelectric.................. 0.00352% hailstall..................... 0.00322% monograss..................... 0.00205% monoice....................... 0.00092% allweather.................... 0.00028% Stalliness (mean: -0.547) -2.0|# |####### -1.5|############### |########################### -1.0|############################## |########################### -0.5|########################### |###################### 0.0|################# |########### +0.5|######## |#### +1.0|## |## +1.5|## |# +2.0|# | +2.5| |# more negative = more offensive, more positive = more stall one # = 0.49%