sun...........................63.83105% offense.......................40.71931% hyperoffense..................35.22534% weatherless...................22.61361% sunoffense....................22.34313% sand..........................16.98636% multiweather..................11.74407% stall.........................11.33618% balance.......................10.93670% rain.......................... 9.62146% sandstall..................... 4.60358% sunstall...................... 4.25962% trickroom..................... 2.51143% semistall..................... 1.78247% sandoffense................... 1.45992% choice........................ 0.65908% rainoffense................... 0.43364% tricksun...................... 0.37200% rainstall..................... 0.36085% hail.......................... 0.33848% dragmag....................... 0.27691% voltturn...................... 0.24752% monotype...................... 0.06212% monopsychic................... 0.05872% tricksand..................... 0.03731% trickhail..................... 0.03449% batonpass..................... 0.01487% hailoffense................... 0.00461% trickrain..................... 0.00337% monofighting.................. 0.00191% monosteel..................... 0.00068% monodragon.................... 0.00064% hailstall..................... 0.00009% monobug....................... 0.00008% mononormal.................... 0.00006% monowater..................... 0.00002% tailwind...................... 0.00001% gravity....................... 0.00001% monodark...................... 0.00001% monoflying.................... 0.00001% monofire...................... 0.00001% monorock...................... 0.00000% monograss..................... 0.00000% monoelectric.................. 0.00000% monoground.................... 0.00000% monofairy..................... 0.00000% monoghost..................... 0.00000% monoice....................... 0.00000% allweather.................... 0.00000% monopoison.................... 0.00000% Stalliness (mean: -0.388) -2.0|## |####### -1.5|#################### |############################## -1.0|############################# |######################### -0.5|################## |################# 0.0|############# |######### +0.5|#### |### +1.0|# |# +1.5|#### |### +2.0|######## |# +2.5|# |##### more negative = more offensive, more positive = more stall one # = 0.49%