weatherless...................64.60875% offense.......................55.88439% balance.......................28.84495% sun...........................23.66752% hyperoffense..................10.79152% rain.......................... 8.73822% sand.......................... 7.73149% multiweather.................. 5.83587% semistall..................... 3.26275% monotype...................... 2.38425% voltturn...................... 1.54041% hail.......................... 1.36713% sunoffense.................... 1.30649% stall......................... 1.21638% trickroom..................... 0.85251% monobug....................... 0.48517% sandoffense................... 0.44185% rainoffense................... 0.37254% monoflying.................... 0.21486% monowater..................... 0.18714% monosteel..................... 0.18021% monofire...................... 0.16981% monodark...................... 0.15248% monograss..................... 0.15248% monorock...................... 0.15248% sunstall...................... 0.15075% monopsychic................... 0.14208% mononormal.................... 0.13342% monodragon.................... 0.12476% sandstall..................... 0.12302% monoelectric.................. 0.11436% monofighting.................. 0.11263% dragmag....................... 0.10916% monofairy..................... 0.09530% monoghost..................... 0.09010% choice........................ 0.07451% monoground.................... 0.06758% monoice....................... 0.06238% monopoison.................... 0.05371% tricksand..................... 0.03985% tailwind...................... 0.03465% rainstall..................... 0.02599% hailoffense................... 0.02426% fear.......................... 0.02079% trapper....................... 0.01040% tricksun...................... 0.01040% hailstall..................... 0.00866% Stalliness (mean: -0.222) -2.0| |# -1.5|### |######### -1.0|############## |####################### -0.5|############################## |############################# 0.0|######################## |#################### +0.5|############# |####### +1.0|##### |### +1.5|# |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.54%