weatherless...................59.69859% offense.......................50.26041% balance.......................32.86299% sun...........................32.61111% hyperoffense.................. 9.64880% semistall..................... 5.31306% sand.......................... 4.98796% rain.......................... 4.53663% sunoffense.................... 2.72383% voltturn...................... 2.70477% multiweather.................. 2.13970% stall......................... 1.91475% trickroom..................... 1.74630% monotype...................... 1.40608% monobug....................... 0.46411% sandstall..................... 0.39469% hail.......................... 0.34818% sunstall...................... 0.28892% monoflying.................... 0.20047% sandoffense................... 0.19635% rainoffense................... 0.11968% monograss..................... 0.09533% monoghost..................... 0.08189% monopsychic................... 0.07388% monowater..................... 0.07317% dragmag....................... 0.06845% monoground.................... 0.06346% monorock...................... 0.06313% monoelectric.................. 0.05353% monodark...................... 0.04762% tailwind...................... 0.04708% monosteel..................... 0.04146% monofighting.................. 0.03688% fear.......................... 0.03645% monofire...................... 0.03342% monodragon.................... 0.03040% monofairy..................... 0.03003% rainstall..................... 0.02784% tricksun...................... 0.02745% tricksand..................... 0.02643% monopoison.................... 0.02362% hailoffense................... 0.01343% mononormal.................... 0.01260% monoice....................... 0.00633% choice........................ 0.00015% trapper....................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.106) -2.0| |# -1.5|## |########## -1.0|############## |################## -0.5|############################## |######################### 0.0|######################## |######################## +0.5|############## |########## +1.0|######## |##### +1.5|## |# +2.0|# |# +2.5| |# more negative = more offensive, more positive = more stall one # = 0.53%