monotype......................100.00000% weatherless...................71.60008% offense.......................47.36614% balance.......................30.19714% hyperoffense..................15.10225% sand..........................10.05720% sun........................... 8.63261% monobug....................... 8.36867% mononormal.................... 8.04062% monowater..................... 7.83660% monoflying.................... 6.80870% monosteel..................... 6.78517% monodark...................... 6.47117% monoelectric.................. 6.46931% semistall..................... 6.25341% rain.......................... 5.75613% monofire...................... 5.60892% monodragon.................... 5.50759% voltturn...................... 5.34846% monofairy..................... 5.29983% monopsychic................... 5.24837% monopoison.................... 5.19824% monofighting.................. 4.93750% monoground.................... 4.20178% hail.......................... 4.07705% monograss..................... 3.63856% monoice....................... 3.37297% monoghost..................... 3.28518% monorock...................... 2.97267% stall......................... 1.08106% sunoffense.................... 1.03045% sandoffense................... 0.75883% rainoffense................... 0.60922% choice........................ 0.55490% trickroom..................... 0.51758% hailoffense................... 0.39609% sandstall..................... 0.22815% dragmag....................... 0.16210% multiweather.................. 0.12304% tailwind...................... 0.11841% gravity....................... 0.11465% rainstall..................... 0.05055% sunstall...................... 0.03540% tricksand..................... 0.01895% tricksun...................... 0.00557% trickhail..................... 0.00538% hailstall..................... 0.00338% trickrain..................... 0.00075% trapper....................... 0.00030% Stalliness (mean: -0.201) |### -1.5|####### |############## -1.0|######################## |############################# -0.5|############################## |############################ 0.0|######################## |#################### +0.5|################# |############### +1.0|############# |###### +1.5|### |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.42%