weatherless...................94.87204% balance.......................46.76137% offense.......................34.70849% voltturn......................12.69095% semistall..................... 8.62918% hyperoffense.................. 7.11434% hail.......................... 4.53991% stall......................... 2.78662% trickroom..................... 2.30396% sun........................... 0.36753% sunoffense.................... 0.29362% rain.......................... 0.16686% choice........................ 0.15038% trickhail..................... 0.14715% monotype...................... 0.12720% hailoffense................... 0.08342% sand.......................... 0.05729% monobug....................... 0.05149% monoice....................... 0.04495% rainoffense................... 0.04088% hailstall..................... 0.02152% tailwind...................... 0.01946% monopsychic................... 0.00548% monofighting.................. 0.00488% mononormal.................... 0.00446% dragmag....................... 0.00437% monowater..................... 0.00406% monograss..................... 0.00394% multiweather.................. 0.00363% monoghost..................... 0.00219% monodark...................... 0.00193% monorock...................... 0.00110% monoelectric.................. 0.00100% monopoison.................... 0.00063% monoflying.................... 0.00054% sandoffense................... 0.00044% sandstall..................... 0.00038% monoground.................... 0.00025% monofire...................... 0.00024% monodragon.................... 0.00007% rainstall..................... 0.00003% swagplay...................... 0.00001% monosteel..................... 0.00000% sunstall...................... 0.00000% gravity....................... 0.00000% fear.......................... 0.00000% trickrain..................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% trickfear..................... 0.00000% Stalliness (mean: 0.141) |### -1.5|#### |## -1.0|##### |###### -0.5|############# |################# 0.0|############################## |###################### +0.5|#################### |############ +1.0|########## |### +1.5|##### |# +2.0|# |# +2.5| |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.64%