weatherless...................76.28383% offense.......................43.92926% balance.......................35.04651% sand..........................11.11753% hyperoffense..................11.04790% voltturn...................... 7.73836% sun........................... 6.44074% semistall..................... 6.12751% rain.......................... 5.33745% stall......................... 3.84882% hail.......................... 2.40777% monotype...................... 2.04778% multiweather.................. 1.47003% trickroom..................... 1.22239% sandoffense................... 0.62114% sunoffense.................... 0.53581% choice........................ 0.46308% dragmag....................... 0.43452% sandstall..................... 0.36029% hailoffense................... 0.31608% monowater..................... 0.27186% monobug....................... 0.22492% rainoffense................... 0.16917% mononormal.................... 0.14124% monoflying.................... 0.13749% monofire...................... 0.12503% monoelectric.................. 0.11782% monodark...................... 0.11632% monoice....................... 0.11267% monograss..................... 0.11188% monosteel..................... 0.11173% monorock...................... 0.10501% monofairy..................... 0.09874% monopoison.................... 0.09867% sunstall...................... 0.09165% tailwind...................... 0.08963% monoghost..................... 0.08484% monopsychic................... 0.07989% monofighting.................. 0.07507% monodragon.................... 0.07043% monoground.................... 0.06182% rainstall..................... 0.05368% tricksand..................... 0.04107% tricksun...................... 0.03241% allweather.................... 0.02759% gravity....................... 0.02604% hailstall..................... 0.02282% trapper....................... 0.01650% trickhail..................... 0.01523% trickrain..................... 0.01316% fear.......................... 0.00092% swagplay...................... 0.00085% trickfear..................... 0.00005% Stalliness (mean: -0.029) -2.0|# |## -1.5|###### |######### -1.0|############### |#################### -0.5|########################## |############################# 0.0|############################## |########################## +0.5|################### |############## +1.0|######### |###### +1.5|#### |## +2.0|# |# +2.5|# |# +3.0|# |# +3.5| more negative = more offensive, more positive = more stall one # = 0.45%