weatherless...................76.20407% offense.......................43.38485% balance.......................35.32514% sand..........................11.95020% hyperoffense..................11.02792% voltturn...................... 9.79954% semistall..................... 6.21404% sun........................... 5.86293% rain.......................... 5.62394% stall......................... 4.04804% hail.......................... 2.02338% multiweather.................. 1.54868% trickroom..................... 1.48032% monotype...................... 1.16474% sandoffense................... 0.64464% dragmag....................... 0.47389% sunoffense.................... 0.46137% choice........................ 0.44169% sandstall..................... 0.35760% hailoffense................... 0.32889% monowater..................... 0.17091% rainoffense................... 0.15424% monobug....................... 0.13234% tailwind...................... 0.10838% sunstall...................... 0.08936% monoelectric.................. 0.08445% monofire...................... 0.08178% monoflying.................... 0.07458% monosteel..................... 0.07016% mononormal.................... 0.06944% monofairy..................... 0.05695% monopoison.................... 0.05581% monoice....................... 0.05313% monopsychic................... 0.05284% monograss..................... 0.05150% monodark...................... 0.04911% monorock...................... 0.04270% tricksun...................... 0.04212% rainstall..................... 0.03765% tricksand..................... 0.03748% monofighting.................. 0.03662% monodragon.................... 0.03636% monoghost..................... 0.03551% monoground.................... 0.03454% gravity....................... 0.03204% allweather.................... 0.02856% hailstall..................... 0.01543% trickhail..................... 0.01501% trickrain..................... 0.01393% trapper....................... 0.00987% swagplay...................... 0.00048% fear.......................... 0.00013% trickfear..................... 0.00004% Stalliness (mean: -0.015) -2.0|# |## -1.5|###### |######### -1.0|############## |################### -0.5|######################### |############################ 0.0|############################## |######################### +0.5|################### |############# +1.0|######### |###### +1.5|#### |## +2.0|# |# +2.5|# |# +3.0|# |# +3.5| more negative = more offensive, more positive = more stall one # = 0.46%