weatherless...................74.85254% offense.......................35.64977% balance.......................32.03512% sand..........................12.20271% voltturn......................11.21852% semistall.....................11.03581% hyperoffense..................10.86792% stall.........................10.41137% rain.......................... 8.53664% sun........................... 3.40214% hail.......................... 1.83645% hailoffense................... 1.25168% sandstall..................... 1.02516% multiweather.................. 0.80775% trickroom..................... 0.58112% dragmag....................... 0.48849% sandoffense................... 0.33741% choice........................ 0.18442% monotype...................... 0.17309% sunoffense.................... 0.10510% hailstall..................... 0.05054% rainoffense................... 0.04691% sunstall...................... 0.04058% monofire...................... 0.03985% mononormal.................... 0.03342% monowater..................... 0.02748% tailwind...................... 0.02061% tricksun...................... 0.01452% gravity....................... 0.01318% monograss..................... 0.01139% monoelectric.................. 0.01086% monosteel..................... 0.01057% monofairy..................... 0.00735% monobug....................... 0.00595% monoice....................... 0.00555% monopoison.................... 0.00474% monopsychic................... 0.00464% monofighting.................. 0.00402% monoflying.................... 0.00399% rainstall..................... 0.00395% trapper....................... 0.00343% trickrain..................... 0.00316% tricksand..................... 0.00294% monodragon.................... 0.00251% allweather.................... 0.00156% trickhail..................... 0.00131% monoghost..................... 0.00112% monodark...................... 0.00102% monoground.................... 0.00100% monorock...................... 0.00067% swagplay...................... 0.00002% fear.......................... 0.00000% trickfear..................... 0.00000% Stalliness (mean: 0.229) -2.0| |## -1.5|######### |####### -1.0|########## |###################### -0.5|################### |######################## 0.0|############################## |######################## +0.5|################# |############## +1.0|############ |########### +1.5|######### |##### +2.0|### |## +2.5|### |### +3.0|## |## +3.5|# more negative = more offensive, more positive = more stall one # = 0.43%