weatherless...................83.82043% offense.......................41.58236% balance.......................30.06726% stall.........................13.84073% hail..........................11.01439% hyperoffense..................10.24661% voltturn...................... 7.87211% semistall..................... 4.26304% rain.......................... 3.17073% rainoffense................... 1.73452% trickroom..................... 1.28450% sand.......................... 1.14691% sandoffense................... 0.95371% sun........................... 0.85172% monotype...................... 0.55998% monoice....................... 0.37436% sunoffense.................... 0.24955% choice........................ 0.16252% hailoffense................... 0.14870% trickhail..................... 0.06134% monobug....................... 0.05824% monopoison.................... 0.04125% monoelectric.................. 0.02514% gravity....................... 0.02505% mononormal.................... 0.02396% dragmag....................... 0.02073% monowater..................... 0.01577% hailstall..................... 0.01522% monorock...................... 0.00870% monodark...................... 0.00574% tailwind...................... 0.00466% multiweather.................. 0.00418% monopsychic................... 0.00284% monofire...................... 0.00131% monofairy..................... 0.00107% monograss..................... 0.00087% monoghost..................... 0.00067% monodragon.................... 0.00065% monofighting.................. 0.00030% monoflying.................... 0.00004% tricksun...................... 0.00002% monosteel..................... 0.00001% trapper....................... 0.00001% sandstall..................... 0.00001% monoground.................... 0.00000% sunstall...................... 0.00000% rainstall..................... 0.00000% swagplay...................... 0.00000% tricksand..................... 0.00000% trickrain..................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.132) -2.0|## |## -1.5|##### |######### -1.0|############ |############################# -0.5|############################## |######################## 0.0|############################ |#################### +0.5|############ |################### +1.0|##### |###### +1.5|## |## +2.0|############### |###### +2.5|#### |## +3.0|## more negative = more offensive, more positive = more stall one # = 0.42%