weatherless...................88.05931% offense.......................46.60086% balance.......................33.05965% hyperoffense..................14.54455% sun........................... 5.71291% semistall..................... 3.97233% sand.......................... 3.36719% voltturn...................... 3.22562% hail.......................... 2.88460% stall......................... 1.82260% trickroom..................... 1.36843% sunoffense.................... 1.15846% choice........................ 0.37733% multiweather.................. 0.33560% monotype...................... 0.32693% rain.......................... 0.31543% sandstall..................... 0.24627% hailoffense................... 0.21479% monopoison.................... 0.17504% rainoffense................... 0.07572% sandoffense................... 0.07427% tricksun...................... 0.06624% dragmag....................... 0.05958% monowater..................... 0.04727% trickhail..................... 0.03546% mononormal.................... 0.01928% monobug....................... 0.01792% monorock...................... 0.01491% tricksand..................... 0.01479% hailstall..................... 0.01287% monofire...................... 0.01178% monoice....................... 0.01111% monoflying.................... 0.00976% trapper....................... 0.00805% monopsychic................... 0.00604% monograss..................... 0.00299% monodragon.................... 0.00296% monofighting.................. 0.00264% monoghost..................... 0.00233% tailwind...................... 0.00179% monoelectric.................. 0.00167% monodark...................... 0.00107% monofairy..................... 0.00092% monoground.................... 0.00047% sunstall...................... 0.00028% monosteel..................... 0.00021% trickrain..................... 0.00011% gravity....................... 0.00003% rainstall..................... 0.00000% Stalliness (mean: -0.191) -2.0|## |### -1.5|######### |######## -1.0|################ |####################### -0.5|###################### |############################## 0.0|######################## |###################### +0.5|############### |############# +1.0|####### |#### +1.5|# |# +2.0|# |# +2.5| |# more negative = more offensive, more positive = more stall one # = 0.49%