weatherless...................88.52278% offense.......................46.19636% balance.......................34.33746% hyperoffense..................11.37600% voltturn...................... 5.64513% semistall..................... 4.89572% sun........................... 4.24638% hail.......................... 3.83679% sand.......................... 3.30826% stall......................... 3.19445% trickroom..................... 1.40703% sunoffense.................... 0.65454% rain.......................... 0.21073% sandstall..................... 0.17924% hailoffense................... 0.16343% choice........................ 0.16123% monotype...................... 0.15503% multiweather.................. 0.12437% monopoison.................... 0.11051% sandoffense................... 0.07973% dragmag....................... 0.06310% tricksun...................... 0.06114% trapper....................... 0.01569% monofire...................... 0.01193% hailstall..................... 0.01123% trickhail..................... 0.01046% monowater..................... 0.01041% monorock...................... 0.00853% tricksand..................... 0.00435% mononormal.................... 0.00410% monoice....................... 0.00347% rainoffense................... 0.00331% monobug....................... 0.00256% monopsychic................... 0.00141% monofighting.................. 0.00068% monoelectric.................. 0.00050% monograss..................... 0.00039% monoflying.................... 0.00039% tailwind...................... 0.00033% monodragon.................... 0.00022% monoghost..................... 0.00020% monodark...................... 0.00017% monofairy..................... 0.00011% sunstall...................... 0.00003% monosteel..................... 0.00002% monoground.................... 0.00002% trickrain..................... 0.00001% rainstall..................... 0.00000% gravity....................... 0.00000% Stalliness (mean: -0.087) -2.0|## |## -1.5|##### |####### -1.0|########## |#################### -0.5|################### |############################## 0.0|################# |##################### +0.5|############## |############# +1.0|######### |#### +1.5|# |# +2.0|## |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.56%