offense.......................50.22766% weatherless...................44.50211% sun...........................41.64075% rain..........................24.57799% balance.......................22.94635% hyperoffense..................20.52964% multiweather..................15.31722% sunoffense.................... 6.21035% semistall..................... 3.63546% sand.......................... 3.60983% monotype...................... 3.04046% stall......................... 2.66089% rainoffense................... 1.95726% hail.......................... 1.21576% dragmag....................... 0.72313% monobug....................... 0.43425% voltturn...................... 0.38570% monoghost..................... 0.34697% sunstall...................... 0.32903% sandoffense................... 0.29757% trickroom..................... 0.26852% monodragon.................... 0.23877% monorock...................... 0.23592% monowater..................... 0.23378% monosteel..................... 0.22880% monopsychic................... 0.21926% sandstall..................... 0.21812% hailoffense................... 0.20659% trapper....................... 0.20488% monoflying.................... 0.19919% monofighting.................. 0.19221% choice........................ 0.18196% mononormal.................... 0.18053% monofire...................... 0.14195% monofairy..................... 0.14010% monopoison.................... 0.13682% rainstall..................... 0.13341% monodark...................... 0.11618% monograss..................... 0.11447% monoelectric.................. 0.09781% monoground.................... 0.08842% trickrain..................... 0.08229% tricksun...................... 0.07902% monoice....................... 0.07133% tailwind...................... 0.04869% gravity....................... 0.01253% hailstall..................... 0.00755% tricksand..................... 0.00683% fear.......................... 0.00427% allweather.................... 0.00299% trickhail..................... 0.00228% trickfear..................... 0.00057% Stalliness (mean: -0.328) -2.0|## |#### -1.5|######### |################## -1.0|######################## |############################ -0.5|############################## |############################ 0.0|######################## |################# +0.5|############ |######## +1.0|##### |### +1.5|## |## +2.0|# |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.45%