sun...........................52.44745% offense.......................48.31544% weatherless...................33.75273% rain..........................28.65911% balance.......................22.64446% hyperoffense..................21.97030% multiweather..................18.16718% sunoffense.................... 8.40721% semistall..................... 4.04678% stall......................... 3.02302% sand.......................... 2.77075% rainoffense................... 2.31597% monotype...................... 1.78604% dragmag....................... 0.81068% hail.......................... 0.77408% sunstall...................... 0.44130% monoghost..................... 0.31522% trickroom..................... 0.31343% voltturn...................... 0.30789% sandstall..................... 0.30333% monobug....................... 0.19502% sandoffense................... 0.19452% trapper....................... 0.18570% rainstall..................... 0.17052% monodragon.................... 0.15700% hailoffense................... 0.14864% monosteel..................... 0.14544% monopsychic................... 0.12945% trickrain..................... 0.12757% choice........................ 0.12123% tricksun...................... 0.12104% monoflying.................... 0.11755% monofighting.................. 0.11619% monowater..................... 0.10528% mononormal.................... 0.08282% monorock...................... 0.07768% monodark...................... 0.07251% monofairy..................... 0.07132% monograss..................... 0.06396% monoground.................... 0.06203% monopoison.................... 0.05988% tailwind...................... 0.05871% monofire...................... 0.05280% monoelectric.................. 0.03938% monoice....................... 0.03185% hailstall..................... 0.00926% gravity....................... 0.00677% tricksand..................... 0.00635% allweather.................... 0.00288% trickhail..................... 0.00179% fear.......................... 0.00167% trickfear..................... 0.00009% Stalliness (mean: -0.327) -2.0|## |##### -1.5|########## |#################### -1.0|########################### |############################# -0.5|############################## |########################### 0.0|######################## |################# +0.5|############ |######## +1.0|###### |#### +1.5|### |## +2.0|# |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.43%