weatherless...................90.71215% offense.......................45.42690% balance.......................35.98368% hyperoffense..................11.18846% voltturn...................... 8.77205% sand.......................... 7.43714% semistall..................... 4.85508% stall......................... 2.54588% monotype...................... 1.09520% trickroom..................... 1.03141% hail.......................... 0.85377% rain.......................... 0.55293% sun........................... 0.48020% choice........................ 0.41736% dragmag....................... 0.35148% sandstall..................... 0.30807% hailoffense................... 0.21915% monopoison.................... 0.13347% monowater..................... 0.12395% monobug....................... 0.12110% monodark...................... 0.09577% monoice....................... 0.09558% monofire...................... 0.09006% sunoffense.................... 0.07064% monoflying.................... 0.06626% mononormal.................... 0.06417% rainoffense................... 0.06359% monosteel..................... 0.06245% tailwind...................... 0.06055% monorock...................... 0.06036% sandoffense................... 0.05274% monograss..................... 0.04455% monodragon.................... 0.04455% monoghost..................... 0.03884% multiweather.................. 0.03599% monoelectric.................. 0.03446% monopsychic................... 0.03275% monofighting.................. 0.03065% tricksand..................... 0.02894% trickhail..................... 0.02628% hailstall..................... 0.02190% monoground.................... 0.01999% monofairy..................... 0.01618% trickrain..................... 0.01200% gravity....................... 0.00666% trapper....................... 0.00267% swagplay...................... 0.00190% rainstall..................... 0.00190% sunstall...................... 0.00076% tricksun...................... 0.00057% fear.......................... 0.00038% trickfear..................... 0.00038% Stalliness (mean: -0.088) -2.0|## |## -1.5|##### |######### -1.0|############## |#################### -0.5|########################## |############################## 0.0|############################# |######################### +0.5|#################### |############# +1.0|######## |#### +1.5|### |# +2.0|# | +2.5|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.47%