weatherless...................88.13789% offense.......................42.92334% balance.......................35.65081% voltturn......................11.77454% hyperoffense..................11.42474% sand..........................10.05670% semistall..................... 5.29596% stall......................... 4.70513% trickroom..................... 1.38658% hail.......................... 1.09457% monotype...................... 0.60453% rain.......................... 0.48982% choice........................ 0.47308% sandstall..................... 0.47259% dragmag....................... 0.46061% hailoffense................... 0.42493% monofire...................... 0.37637% sun........................... 0.24742% rainoffense................... 0.12913% sunoffense.................... 0.05419% monowater..................... 0.05374% hailstall..................... 0.05070% tailwind...................... 0.03919% monoflying.................... 0.03913% trickhail..................... 0.03475% tricksand..................... 0.03080% monodark...................... 0.02733% multiweather.................. 0.02639% monobug....................... 0.02583% sandoffense................... 0.02280% monodragon.................... 0.01969% monopoison.................... 0.01720% monofighting.................. 0.01097% trickrain..................... 0.00999% monoice....................... 0.00893% mononormal.................... 0.00537% monosteel..................... 0.00523% monograss..................... 0.00378% monorock...................... 0.00351% monoground.................... 0.00305% monopsychic................... 0.00252% monoelectric.................. 0.00197% gravity....................... 0.00193% trapper....................... 0.00132% tricksun...................... 0.00084% monoghost..................... 0.00062% monofairy..................... 0.00032% swagplay...................... 0.00007% rainstall..................... 0.00001% sunstall...................... 0.00000% fear.......................... 0.00000% trickfear..................... 0.00000% Stalliness (mean: -0.022) -2.0|## |#### -1.5|##### |######## -1.0|############# |################### -0.5|######################### |############################## 0.0|############################ |########################## +0.5|##################### |############# +1.0|######## |##### +1.5|#### |## +2.0|## |# +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.46%