weatherless...................62.54519% balance.......................56.00145% offense.......................37.37045% sun...........................12.60545% sand..........................11.52085% rain.......................... 9.56857% hail.......................... 6.26657% voltturn...................... 4.51916% semistall..................... 3.80815% trickroom..................... 3.01277% multiweather.................. 2.49458% hyperoffense.................. 2.45842% tailwind...................... 1.61485% tricksun...................... 0.73512% dragmag....................... 0.68691% stall......................... 0.36153% monotype...................... 0.34948% rainoffense................... 0.22897% trickrain..................... 0.21692% trickhail..................... 0.15666% gravity....................... 0.12051% monofire...................... 0.10846% sandstall..................... 0.08436% sunoffense.................... 0.07231% sandoffense................... 0.06026% monowater..................... 0.06026% tricksand..................... 0.06026% monosteel..................... 0.04820% rainstall..................... 0.04820% monodark...................... 0.03615% monobug....................... 0.02410% monoice....................... 0.02410% batonpass..................... 0.01205% monoghost..................... 0.01205% monofairy..................... 0.01205% hailoffense................... 0.01205% monoelectric.................. 0.01205% mononormal.................... 0.01205% Stalliness (mean: 0.088) -1.5| |## -1.0|# |##### -0.5|########### |##################### 0.0|######################## |############################## +0.5|################# |####### +1.0|### |### +1.5| | more negative = more offensive, more positive = more stall one # = 0.79%