weatherless...................66.82327% balance.......................64.29033% offense.......................34.76822% sun...........................18.21362% voltturn...................... 8.00773% sand.......................... 7.44718% rain.......................... 6.27940% tailwind...................... 2.18810% dragmag....................... 2.03249% hail.......................... 1.62873% trickroom..................... 1.22961% semistall..................... 0.90720% multiweather.................. 0.39220% trickhail..................... 0.27947% monotype...................... 0.25712% monofire...................... 0.24859% tricksun...................... 0.16766% trickrain..................... 0.04760% hyperoffense.................. 0.02522% rainoffense................... 0.01174% stall......................... 0.00903% monobug....................... 0.00456% monodark...................... 0.00397% gravity....................... 0.00007% tricksand..................... 0.00003% sandstall..................... 0.00000% monofairy..................... 0.00000% sandoffense................... 0.00000% monowater..................... 0.00000% batonpass..................... 0.00000% sunoffense.................... 0.00000% monosteel..................... 0.00000% monoghost..................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.097) -1.5| | -1.0| |######## -0.5|##### |############### 0.0|################### |############################## +0.5|##################### |### +1.0|# |# +1.5| | more negative = more offensive, more positive = more stall one # = 0.98%