weatherless...................62.81030% balance.......................61.09081% offense.......................37.62569% sun...........................23.44880% rain.......................... 8.69079% voltturn...................... 7.71468% sand.......................... 3.94647% dragmag....................... 1.51892% tailwind...................... 1.44870% hail.......................... 1.30087% semistall..................... 1.27577% trickroom..................... 0.42218% monotype...................... 0.23441% monofire...................... 0.23233% multiweather.................. 0.19724% trickhail..................... 0.06142% tricksun...................... 0.05519% trickrain..................... 0.04003% hyperoffense.................. 0.00435% stall......................... 0.00338% rainoffense................... 0.00187% monobug....................... 0.00144% monodark...................... 0.00065% gravity....................... 0.00000% tricksand..................... 0.00000% monofairy..................... 0.00000% sandstall..................... 0.00000% sandoffense................... 0.00000% monowater..................... 0.00000% batonpass..................... 0.00000% sunoffense.................... 0.00000% monosteel..................... 0.00000% monoghost..................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.073) -1.5| | -1.0| |############# -0.5|##### |##################### 0.0|########################## |######################### +0.5|############################## |## +1.0| |# +1.5| | more negative = more offensive, more positive = more stall one # = 0.80%