balance.......................53.04534% offense.......................46.02297% sun...........................43.03530% rain..........................36.53601% weatherless...................25.51125% tailwind...................... 6.33890% multiweather.................. 5.54094% voltturn...................... 2.65679% trickroom..................... 1.91826% dragmag....................... 1.07900% tricksun...................... 1.05629% trickrain..................... 0.93272% gravity....................... 0.58869% semistall..................... 0.55145% hyperoffense.................. 0.34661% sand.......................... 0.30866% hail.......................... 0.16103% sunoffense.................... 0.10060% monotype...................... 0.05959% rainoffense................... 0.05627% stall......................... 0.03363% monowater..................... 0.02477% trickhail..................... 0.02282% monopsychic................... 0.00782% rainstall..................... 0.00576% monoflying.................... 0.00462% monograss..................... 0.00450% monoice....................... 0.00394% sunstall...................... 0.00330% monosteel..................... 0.00328% batonpass..................... 0.00271% trapper....................... 0.00256% mononormal.................... 0.00243% hailoffense................... 0.00242% monodragon.................... 0.00227% tricksand..................... 0.00221% monofire...................... 0.00157% monoground.................... 0.00081% monofairy..................... 0.00076% monopoison.................... 0.00070% monodark...................... 0.00065% sandoffense................... 0.00064% monobug....................... 0.00056% monoelectric.................. 0.00050% monoghost..................... 0.00036% hailstall..................... 0.00028% sandstall..................... 0.00019% allweather.................... 0.00015% monorock...................... 0.00007% Stalliness (mean: 0.029) | -1.0|# |### -0.5|######### |##################### 0.0|############################## |######################## +0.5|########### |#### +1.0|# | +1.5| more negative = more offensive, more positive = more stall one # = 0.96%