balance.......................53.83033% offense.......................45.67322% sun...........................42.48019% rain..........................34.84786% weatherless...................27.38152% tailwind...................... 7.23107% multiweather.................. 4.90431% voltturn...................... 2.53760% trickroom..................... 1.64410% trickrain..................... 0.99107% dragmag....................... 0.85941% tricksun...................... 0.73987% gravity....................... 0.73253% semistall..................... 0.30570% hyperoffense.................. 0.17642% sand.......................... 0.12012% hail.......................... 0.07837% sunoffense.................... 0.06975% rainoffense................... 0.03473% trickhail..................... 0.01783% stall......................... 0.01432% monotype...................... 0.01354% monowater..................... 0.00850% monoflying.................... 0.00233% trapper....................... 0.00195% monopsychic................... 0.00147% rainstall..................... 0.00043% monoelectric.................. 0.00039% mononormal.................... 0.00034% hailoffense................... 0.00026% monosteel..................... 0.00016% sunstall...................... 0.00012% monodragon.................... 0.00010% monoice....................... 0.00010% monodark...................... 0.00007% tricksand..................... 0.00006% monofire...................... 0.00006% sandoffense................... 0.00003% monoground.................... 0.00003% batonpass..................... 0.00002% monopoison.................... 0.00000% sandstall..................... 0.00000% monofairy..................... 0.00000% monorock...................... 0.00000% monobug....................... 0.00000% monograss..................... 0.00000% monoghost..................... 0.00000% allweather.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.027) | -1.0| |### -0.5|######### |#################### 0.0|############################## |######################### +0.5|############ |### +1.0|# | +1.5| more negative = more offensive, more positive = more stall one # = 0.97%