balance.......................56.54237% sun...........................42.97624% offense.......................42.85905% rain..........................32.49938% weatherless...................28.72788% tailwind...................... 6.49369% multiweather.................. 4.40918% voltturn...................... 3.83688% trickroom..................... 1.18292% dragmag....................... 0.98443% trickrain..................... 0.78160% semistall..................... 0.53449% gravity....................... 0.50453% tricksun...................... 0.46640% hail.......................... 0.12584% sand.......................... 0.08209% hyperoffense.................. 0.06178% sunoffense.................... 0.01414% monotype...................... 0.01089% trickhail..................... 0.00973% monowater..................... 0.00844% rainoffense................... 0.00375% stall......................... 0.00231% monoelectric.................. 0.00099% monoflying.................... 0.00090% trapper....................... 0.00042% monopsychic................... 0.00037% hailoffense................... 0.00028% rainstall..................... 0.00010% monosteel..................... 0.00006% mononormal.................... 0.00006% sunstall...................... 0.00004% monoice....................... 0.00004% monofire...................... 0.00001% monodragon.................... 0.00001% tricksand..................... 0.00001% monodark...................... 0.00001% monoground.................... 0.00001% sandoffense................... 0.00000% batonpass..................... 0.00000% monopoison.................... 0.00000% monofairy..................... 0.00000% sandstall..................... 0.00000% monobug....................... 0.00000% monograss..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% allweather.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.045) | -1.0| |### -0.5|######### |################### 0.0|############################ |############################## +0.5|########### |### +1.0| | +1.5| more negative = more offensive, more positive = more stall one # = 0.96%