weatherless...................85.44863% offense.......................38.11569% balance.......................27.81659% hyperoffense..................21.09825% hail.......................... 9.74314% voltturn...................... 8.81388% semistall..................... 7.88292% stall......................... 5.08655% hailoffense................... 4.13051% sand.......................... 3.27169% trickroom..................... 1.51925% rain.......................... 1.09202% monotype...................... 0.71465% sun........................... 0.49341% rainoffense................... 0.21454% sunoffense.................... 0.18943% choice........................ 0.14771% monowater..................... 0.12725% monobug....................... 0.10731% monofighting.................. 0.10288% monopsychic................... 0.09221% mononormal.................... 0.07310% monodark...................... 0.05820% trickhail..................... 0.05742% monoice....................... 0.05280% monopoison.................... 0.05153% multiweather.................. 0.04890% hailstall..................... 0.02999% tailwind...................... 0.02571% monoflying.................... 0.02110% monograss..................... 0.01579% tricksun...................... 0.01516% dragmag....................... 0.01283% sandoffense................... 0.00902% monorock...................... 0.00618% monoelectric.................. 0.00311% monodragon.................... 0.00263% sandstall..................... 0.00221% monofire...................... 0.00067% monoghost..................... 0.00011% monoground.................... 0.00006% trapper....................... 0.00001% monofairy..................... 0.00000% Stalliness (mean: -0.134) -2.0|##### |############### -1.5|################ |############## -1.0|################## |#################### -0.5|############################## |########################### 0.0|############################## |######################## +0.5|####################### |############### +1.0|############### |######### +1.5|### |# +2.0|# |### +2.5|### |### +3.0|# |# +3.5|# more negative = more offensive, more positive = more stall one # = 0.36%