weatherless...................94.32024% stall.........................63.20354% hyperoffense..................16.07729% offense.......................11.03096% balance....................... 9.68822% rain.......................... 5.67976% rainoffense................... 5.67903% batonpass..................... 0.01706% semistall..................... 0.00000% monopoison.................... 0.00000% trapper....................... 0.00000% voltturn...................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% sand.......................... 0.00000% sun........................... 0.00000% mononormal.................... 0.00000% monotype...................... 0.00000% sandstall..................... 0.00000% Stalliness (mean: 1.442) |# -1.5|################### |############################# -1.0|#### |# -0.5|############################## |# 0.0|######### |###################### +0.5|#### | +1.0| | +1.5| | +2.0|# | +2.5|######## more negative = more offensive, more positive = more stall one # = 0.30%