weatherless...................65.02877% balance.......................39.38790% offense.......................37.07795% sand..........................32.94700% semistall.....................10.63624% hyperoffense.................. 8.70659% batonpass..................... 6.47109% stall......................... 4.19132% dragmag....................... 2.21136% sandoffense................... 1.84313% rain.......................... 1.48899% monotype...................... 1.30186% sandstall..................... 0.90144% trapper....................... 0.54328% sun........................... 0.51712% choice........................ 0.33402% voltturn...................... 0.32798% monoflying.................... 0.19518% sunoffense.................... 0.18713% monofire...................... 0.18713% rainoffense................... 0.18109% monowater..................... 0.17908% mononormal.................... 0.15091% monofighting.................. 0.10061% monobug....................... 0.08451% hail.......................... 0.06841% monopoison.................... 0.06439% monograss..................... 0.05634% monoice....................... 0.05433% monopsychic................... 0.05232% multiweather.................. 0.05030% monosteel..................... 0.05030% monorock...................... 0.04024% monoground.................... 0.04024% monodragon.................... 0.04024% monoelectric.................. 0.04024% monoghost..................... 0.03018% monofairy..................... 0.03018% monodark...................... 0.01811% Stalliness (mean: 0.120) |##### -1.5|## |########## -1.0|############## |###################### -0.5|########################## |############################ 0.0|############################## |############################## +0.5|############################ |####################### +1.0|################# |############## +1.5|######## |#### +2.0|## |## +2.5|# more negative = more offensive, more positive = more stall one # = 0.37%