weatherless...................59.67573% balance.......................39.38527% sand..........................38.23566% offense.......................36.23672% semistall.....................11.31354% hyperoffense.................. 9.18004% batonpass..................... 5.76904% stall......................... 3.88442% dragmag....................... 2.31472% sandoffense................... 2.26320% rain.......................... 1.61326% sandstall..................... 1.17917% trapper....................... 0.67239% monotype...................... 0.64859% voltturn...................... 0.41503% sun........................... 0.41102% choice........................ 0.28338% rainoffense................... 0.23355% monoflying.................... 0.17939% sunoffense.................... 0.15370% monowater..................... 0.09288% hail.......................... 0.07784% monofire...................... 0.06146% mononormal.................... 0.05145% monoice....................... 0.04825% monobug....................... 0.04719% monofighting.................. 0.03116% monosteel..................... 0.02839% monoghost..................... 0.02631% monopsychic................... 0.02527% monopoison.................... 0.01900% monorock...................... 0.01525% monoelectric.................. 0.01483% monofairy..................... 0.01383% multiweather.................. 0.01351% monodragon.................... 0.01253% monoground.................... 0.01172% monograss..................... 0.01150% monodark...................... 0.00543% Stalliness (mean: 0.122) |###### -1.5|### |########## -1.0|############## |##################### -0.5|########################## |############################ 0.0|############################## |############################# +0.5|########################### |######################### +1.0|################### |############## +1.5|######### |### +2.0|## |## +2.5|# more negative = more offensive, more positive = more stall one # = 0.37%