sand..........................63.14087% weatherless...................35.93812% balance.......................34.38309% offense.......................32.51343% semistall.....................20.64973% hyperoffense.................. 6.98149% stall......................... 5.47226% batonpass..................... 4.83452% sandstall..................... 4.10963% sandoffense................... 2.40183% dragmag....................... 1.02369% rain.......................... 0.85188% voltturn...................... 0.14135% choice........................ 0.13880% trapper....................... 0.13793% rainoffense................... 0.12327% sun........................... 0.06822% sunoffense.................... 0.06451% monotype...................... 0.00981% monoflying.................... 0.00779% mononormal.................... 0.00143% hail.......................... 0.00095% monosteel..................... 0.00030% monowater..................... 0.00026% multiweather.................. 0.00004% monofighting.................. 0.00001% monobug....................... 0.00001% monofire...................... 0.00000% monorock...................... 0.00000% monopsychic................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoghost..................... 0.00000% monoelectric.................. 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% monodark...................... 0.00000% Stalliness (mean: 0.329) |# -1.5|### |######### -1.0|############## |##################### -0.5|######################## |##################### 0.0|############ |################## +0.5|######################## |########################## +1.0|############### |################# +1.5|############################## |##### +2.0|# |####### +2.5| more negative = more offensive, more positive = more stall one # = 0.40%