weatherless...................56.63552% offense.......................44.38858% sand..........................39.38317% hyperoffense..................27.45277% balance.......................19.14652% sandoffense...................10.61006% semistall..................... 5.51324% stall......................... 3.49888% sandstall..................... 2.25811% dragmag....................... 2.25134% rain.......................... 2.06683% hail.......................... 1.92802% voltturn...................... 1.72997% choice........................ 1.10028% monotype...................... 1.02918% rainoffense................... 0.92593% trickroom..................... 0.67032% multiweather.................. 0.41133% sun........................... 0.40626% monowater..................... 0.34363% monoice....................... 0.22175% sunoffense.................... 0.12018% hailstall..................... 0.10495% tricksand..................... 0.09649% monoflying.................... 0.06602% monopoison.................... 0.06263% hailoffense................... 0.06094% monosteel..................... 0.05755% mononormal.................... 0.05247% monoelectric.................. 0.03893% monobug....................... 0.03724% monorock...................... 0.03555% monograss..................... 0.03047% monopsychic................... 0.03047% tailwind...................... 0.02201% monofighting.................. 0.01862% trickhail..................... 0.01693% trapper....................... 0.01693% monofire...................... 0.01693% monoghost..................... 0.01523% monodark...................... 0.01354% monoground.................... 0.00677% monodragon.................... 0.00339% trickrain..................... 0.00169% Stalliness (mean: -0.392) -2.0|# |###### -1.5|################ |#################### -1.0|############################## |########################### -0.5|######################### |################## 0.0|################# |############ +0.5|########### |####### +1.0|####### |#### +1.5|#### |## +2.0|## |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.47%