balance.......................38.77149% sand..........................32.83030% rain..........................31.65550% weatherless...................30.25194% offense.......................29.93576% hyperoffense..................15.43931% stall......................... 8.81197% semistall..................... 7.04147% rainstall..................... 5.84755% voltturn...................... 5.73590% dragmag....................... 5.50662% sandoffense................... 3.58533% sun........................... 3.08621% hail.......................... 2.55018% choice........................ 0.99717% rainoffense................... 0.75695% sandstall..................... 0.74927% sunstall...................... 0.39533% multiweather.................. 0.37412% trickroom..................... 0.34923% monotype...................... 0.28387% sunoffense.................... 0.15220% monofighting.................. 0.14251% hailoffense................... 0.09824% tailwind...................... 0.07302% hailstall..................... 0.06940% monodragon.................... 0.04783% tricksun...................... 0.03485% monowater..................... 0.02881% tricksand..................... 0.01958% monofire...................... 0.01616% monoghost..................... 0.01354% monoice....................... 0.01119% monodark...................... 0.01091% trapper....................... 0.00859% monorock...................... 0.00694% monopsychic................... 0.00428% monosteel..................... 0.00135% monoelectric.................. 0.00119% monograss..................... 0.00012% monoground.................... 0.00009% monoflying.................... 0.00007% monopoison.................... 0.00000% monobug....................... 0.00000% trickrain..................... 0.00000% trickhail..................... 0.00000% allweather.................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.100) -2.0|#### |## -1.5|########## |################## -1.0|################## |#################### -0.5|################# |################## 0.0|############################## |############################# +0.5|########################## |#################### +1.0|############## |########## +1.5|#### |## +2.0|## |### +2.5|########## |### +3.0|# more negative = more offensive, more positive = more stall one # = 0.38%