weatherless...................90.42631% offense.......................47.75952% hyperoffense..................25.43572% balance.......................20.25054% sun........................... 7.05274% monotype...................... 6.08179% semistall..................... 4.06429% stall......................... 2.48993% sand.......................... 1.87178% monoflying.................... 1.13118% sunoffense.................... 1.05766% monosteel..................... 0.92090% mononormal.................... 0.88822% monopsychic................... 0.68258% hail.......................... 0.67774% monowater..................... 0.52967% monofire...................... 0.44547% monobug....................... 0.42015% monoelectric.................. 0.40236% monofighting.................. 0.39438% monorock...................... 0.37773% monofairy..................... 0.33166% monodark...................... 0.31340% monodragon.................... 0.28719% monograss..................... 0.27461% monoground.................... 0.26764% monoghost..................... 0.25403% monopoison.................... 0.22670% sandoffense................... 0.17796% multiweather.................. 0.14857% rain.......................... 0.13093% sunstall...................... 0.10694% monoice....................... 0.08908% dragmag....................... 0.07172% hailoffense................... 0.06278% hailstall..................... 0.02494% sandstall..................... 0.02095% rainoffense................... 0.01871% rainstall..................... 0.00427% batonpass..................... 0.00158% voltturn...................... 0.00113% trickroom..................... 0.00012% tailwind...................... 0.00009% Stalliness (mean: -0.422) |# -2.0|#### |############## -1.0|######################### |############################## 0.0|##################### |########### +1.0|###### |## +2.0|# |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.86%