weatherless...................90.13783% offense.......................48.23672% hyperoffense..................26.48601% balance.......................20.64599% sun........................... 6.75418% monotype...................... 5.98554% monoflying.................... 3.36723% semistall..................... 3.27615% sand.......................... 2.61141% stall......................... 1.35513% sunoffense.................... 1.26976% monosteel..................... 0.59946% monofire...................... 0.48240% mononormal.................... 0.46699% hail.......................... 0.46055% monopsychic................... 0.39912% sandoffense................... 0.39624% monowater..................... 0.30189% monodark...................... 0.28125% monofighting.................. 0.20759% monofairy..................... 0.19531% monorock...................... 0.18531% sunstall...................... 0.16538% monoelectric.................. 0.16067% monodragon.................... 0.15479% monograss..................... 0.15214% rain.......................... 0.13052% monoice....................... 0.11925% monobug....................... 0.11387% monoground.................... 0.11112% monopoison.................... 0.10863% monoghost..................... 0.10814% multiweather.................. 0.09350% dragmag....................... 0.07302% hailoffense................... 0.02102% hailstall..................... 0.00935% sandstall..................... 0.00586% rainoffense................... 0.00118% voltturn...................... 0.00030% rainstall..................... 0.00000% trickroom..................... 0.00000% tailwind...................... 0.00000% batonpass..................... 0.00000% Stalliness (mean: -0.487) | -2.0|### |############### -1.0|########################## |############################## 0.0|#################### |########## +1.0|##### |# +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.90%