weatherless...................75.92801% offense.......................40.63555% balance.......................31.28515% hyperoffense..................15.53009% voltturn......................12.14848% sun...........................11.57902% rain..........................10.65101% stall......................... 6.53121% semistall..................... 6.01800% monotype...................... 5.90551% sunoffense.................... 2.27081% sand.......................... 2.23566% multiweather.................. 1.46935% hail.......................... 1.15298% monoflying.................... 0.99128% trickroom..................... 0.75225% rainoffense................... 0.69601% monosteel..................... 0.68195% monoelectric.................. 0.58352% monopsychic................... 0.52025% monoice....................... 0.50619% monoghost..................... 0.47807% monorock...................... 0.44994% monowater..................... 0.42885% mononormal.................... 0.40073% monofighting.................. 0.39370% choice........................ 0.38667% dragmag....................... 0.30934% sunstall...................... 0.26715% monograss..................... 0.25309% monofire...................... 0.24606% rainstall..................... 0.23200% sandoffense................... 0.18982% monodragon.................... 0.10546% monopoison.................... 0.09843% monobug....................... 0.09843% monofairy..................... 0.09139% monodark...................... 0.07733% hailoffense................... 0.07030% monoground.................... 0.06327% hailstall..................... 0.06327% tricksun...................... 0.04921% tailwind...................... 0.03515% sandstall..................... 0.03515% trapper....................... 0.02812% allweather.................... 0.00703% Stalliness (mean: -0.042) -2.0|### |########## -1.0|#################### |############################## 0.0|############################ |##################### +1.0|############### |#### +2.0|### |### +3.0|## | more negative = more offensive, more positive = more stall one # = 0.72%